Digital Literacy Meets Student Well-Being — Transforming Education for Today's World

CRITmetic includes a platform and VR experiences that merge critical digital literacy and psychoeducation into a single, research-driven learning experience.

Our Approach

The Spiral of Empowerment, with our students at the center.

01 · Access

The ability to find and use media and technological tools skillfully.

02 · Analyze

The ability to comprehend messages and think critically, to analyze messages and determine their quality, legitimacy, and point of view.

03 · Counter

Consciously challenging harmful messages by placing them in historical context and responding with evidence, critical thinking, and affirming narratives that recognize the resilience, excellence, and humanity of marginalized communities.

04 · Cope

Intentionally applying cognitive and behavioral strategies to manage stress, adapt to challenges, and restore the capacity to move forward.

05 · Create

To compose and generate liberatory content for individuals and communities.

06 · Reflect

Use ethical principles and engage in socially responsible communication and behavior consistent with one's own identity and lived experience.

07 · Act

Channel creative gifts and ingenuity toward sharing knowledge and solving problems, starting in students' own communities and extending, potentially, to a national and global scale.

Features

InnovAItion: Young Trailblazers Revolutionizing Technology

Examples of apps built by students who are like our users.

01 / 04

15-year-old creates app to address mental health in the Black community

Ifeoluwa Joseph's app, Mental Health for Social Justice, offers Black youth a platform to journal, chat with AI and connect with mental health professionals.

Los Angeles teen creates an app on immigrant rights

Julian Miramontes, a 14-year-old 8th grader at El Sereno Middle School in El Sereno, CA created the Know Your Rights app with the help of his STEM teacher at school. The app outlines key information people should know, then reinforces understanding by quizzing the users.

CBS News Maryland — Pikesville Teen Creates "ThinkBlack" To Promote Black-Owned Businesses

Fifteen-year-old Kelsey Parker built ThinkBlack, a free online directory and app where Black-owned businesses across the country can list and promote themselves, after seeing how many closed during the pandemic.

How This 17-Year-Old Quietly Built a Simple $1.12M/Month AI App

Zach Yadegari co-founded Cal AI, a calorie-tracking app that reads a photo of your food and logs it automatically, growing it into a fast-scaling AI business while still a teenager.

Aligned to
ISTECommon CoreCalifornia Next Gen ScienceCalifornia Content StandardsMichigan Academic StandardsComputer Science (CA)History–Social Science (CA)College Board AP US/World HistoryISTECommon CoreCalifornia Next Gen ScienceCalifornia Content StandardsMichigan Academic StandardsComputer Science (CA)History–Social Science (CA)College Board AP US/World History
Inside the app

See the platform the way students will.

01 · Home base
critmetic.app / dashboard

Time to grow, Imani!

Modules

See all
1

Introduction to Fundamental Concepts of Mathematic

4 lessons
2 assignments
Completed
12
2

Designing AI-Powered Apps for Impact - Week 1

5 lessons
3 assignments
In progress
8
3

African Diaspora Art Movements

4 lessons
2 assignments
Not started
15
4

Voices of Change: Literature and Social Justice

6 lessons
3 assignments
Not started
21

Assignments

See all
You have no open assignments

Announcements

Welcome to Module 2!

Excited to kick off our new module on Designing AI-Powered Apps! This week we'll start shaping app ideas…

2/5

Feed

Nia Thompson2h

Studying typography through the lens of cultural identity — how letterforms carry history and belonging.

♡ 14↻ 2💬 3
Amara Okafor4h

This article on culturally responsive math pedagogy is a must-read. Sharing for everyone in Module 2!

♡ 12↻ 2💬 3
See more posts
portal / dashboard · live

A home for every student's running work.

One screen with their modules, today's announcements, and where they left off. Built so an 8th – 10th grader can find their next lesson without asking.

Single sign-onMobile-firstDistrict SSO
02 · Inside a lesson
critmetic.app / modules / designing-ai-apps
← Back
Students collaborating on laptops
5 lessons2

2Designing AI-Powered Apps for Impact - Week 1

Designing AI-Powered Apps for Impact teaches students how to design AI-driven digital applications that solve real-world problems they care about. Through a blend of app design fundamentals and AI concepts, students learn to create human-centered solutions that thoughtfully balance effectiveness with ethics.

Pre-assessmentLessonsAssignmentsPost-assessment

Pre-assessment

The following questions help us to know your prior knowledge on the main topics discussed in this module. This is NOT a test. You will not be graded. Please complete the questions to the best of your ability.

1When selecting typography for an app, which factors should you consider? (Select all that apply)
Readability for typical users
Whether the font matches the app's personality
Using as many different fonts as possible
Accessibility for users with visual impairments
Font range (special characters available)
Always using the most decorative font available
lesson / view · live

Lessons that hold together — not a folder of links.

Slides, videos, readings, and resources live in one structured view, with two capstone projects students work on throughout the semester. Teachers grade against rubrics built into the lesson.

SlidesVideosReadingsRubrics
03 · Wellness, private
critmetic.app / wellness

This week's check-ins

Mon
Tue
Wed
Thu
Fri
Sat
Sun

Today

How are you feeling?

😔🙂😌😊✨

Resource

Imani's Yoga Flow

15 min · Guided

wellness / check-in · private

Check-ins that aren't surveillance.

Students log how they're doing in a safe space monitored by a licensed clinical psychologist and a licensed clinical social worker. Aggregated trends help schools spot what's working without naming names.

Private by defaultAggregated insightsGuided practices
critmetic.app / dashboard

Time to grow, Imani!

Modules

See all
1

Introduction to Fundamental Concepts of Mathematic

4 lessons
2 assignments
Completed
12
2

Designing AI-Powered Apps for Impact - Week 1

5 lessons
3 assignments
In progress
8
3

African Diaspora Art Movements

4 lessons
2 assignments
Not started
15
4

Voices of Change: Literature and Social Justice

6 lessons
3 assignments
Not started
21

Assignments

See all
You have no open assignments

Announcements

Welcome to Module 2!

Excited to kick off our new module on Designing AI-Powered Apps! This week we'll start shaping app ideas…

2/5

Feed

Nia Thompson2h

Studying typography through the lens of cultural identity — how letterforms carry history and belonging.

♡ 14↻ 2💬 3
Amara Okafor4h

This article on culturally responsive math pedagogy is a must-read. Sharing for everyone in Module 2!

♡ 12↻ 2💬 3
See more posts
portal / dashboard · live
Research-grounded
20yrs
of underlying research
01 · Evidence

Two decades of studying online youth.

CRITmetic translates two decades of peer-reviewed scholarship on adolescent online experiences — racial discrimination, algorithmic bias, the mental-health cost of disinformation — into something kids will actually open on a Tuesday.

02 · Evidence

Thousands of students. Real online digital literacy tasks.

Field studies across more than 4,000 students informed us which critical digital and media literacy skills young people are more likely to reach mastery on and which ones they need support with.

03 · Evidence

Led by Dr. Brendesha Tynes.

Founder and Principal Investigator Dr. Brendesha Tynes has spent her career documenting how the internet shapes adolescent identity — and what it costs them. CRITmetic is the outcome of working with those adolesecents to co-create a platform by and for them.

Dr. Brendesha Tynes

Founder & Principal Investigator

Get started·Spring 2026 cohort

Try CRITmetic with your district this spring.

Schedule a 30-minute demo with our team. We'll walk you through the curriculum, the platform, and what a school-wide rollout looks like — no slide deck, just the product.